Written: July 6th-10th, 2015 / Published: July 11th, 2015
Year: 1992 | Developed by: Ukiyotei | Published by: Sony Imagesoft
Disclaimer: Spoilers pertaining to both movie and game--you've been warned
=( *sigh* Hello everyone, StarBoy91 here; passionate about video games; big retrophile; and fan of all things 16-bit. ... On August 11th, 2014, we lost a great icon and a wonderful actor, whose name was Robin Williams. It was a very sad day, as Williams played a big part of our childhood by portraying really memorable, iconic characters in countless movies, and you could tell that regardless of any of his movies' overall quality he gave his performance in them his all, to entertain us. I still can't believe he's gone, almost a year later.
This naturally made it a bit hard for me to revisit some games (or even movies) where a character played by him was in it, because I thought it was going to be too overwhelming for me on an emotional level, but I knew I had to play (and watch) them again eventually.
Disney's Aladdin by Capcom was slightly easier to revisit, if only because Robin Williams played the role of a side character, not that he didn't play a big part in either movie or game as his presence is a prominent one. But in the Disney animated movie his comedic Genie was not the main character, Aladdin was; but in Hook... Williams' Peter Pan was the main character,... which makes revisiting it even harder. =(
1991 saw the release of the TriStar-distributed Hook in theatres, directed by Steven Spielberg as a personal project about Sir J.M. Barrie's characters, which was not well-received by critics back then as its regarded as one of the lowest directing points of his career (Spielberg's admitted in recent years to liking the movie up until the point it gets to Neverland--about a half hour in--so it's not just the critics who are not highly fond of it). While it is by no means a perfect movie, it's really not that bad upon closer inspection and you can tell a lot of heart and effort was put into crafting it, especially since it's heavy on emotion.
I remember first watching glimpses of the movie on TV many years ago, and I didn't watch it in full until 2010 I believe when I bought it on widescreen DVD, and while Hook may not match the quality set by fellow Spielberg flicks Jaws, Jurassic Park, or even Raiders of the Lost Ark it is a beautifully well-made movie and one I personally enjoy watching every once in awhile. =) And even though I enjoy it I do understand why someone would not:
whether it be due to Spielberg's trademark formula lathered throughout, its heavy-handedness, a heavily miscast Julia Roberts as Tinker Bell, many inexperienced child actors, its slightly long 141 minute running time, a third act that takes a turn for the silly and convoluted, or heck, even the premise of what would happen if the Boy Who Never Grew Up grew up alone could've been a turn off for fans of the original story of Peter Pan. That said I did not mind the premise and found it rather intriguing, and its strengths far outweigh its weaknesses as far as I'm concerned.
It's also got an early Gwyneth Paltrow screen performance, and who doesn't like her? Her Pepper Potts in the Marvel Cinematic Universe is great!
Many people must agree it seems, as despite the negative word of mouth Hook did really great at the box office and inspired a lot of merchandise which of course included toys, comics, and video games. And boy were there many video game adaptations of this cult classic; among them an arcade beat'em up by Irem, a computer point-and-click puzzler by Ocean, and an 8-bit console platformer developed by a company called Painting by Numbers (no, really).
Which leads us to today's adaptation, as published by Sony Imagesoft, as developed by our old friend Ukiyotei, who you may recognize as the same folk that made Skyblazer. Unlike that game, however, after Hook's original 1992 SNES edition it got ported to the Sega MegaDrive/Genesis, the Sega CD, and the Game Gear. Question is: does this Hook license do the movie any justice? Let's fin---- say, what other critically lambasted movie came out in 1991, the year of my birth? ' . '
Image from Wikipedia
oOo *Soooohohohohohohooob* D'X
So in the off-chance that you haven't heard of Hook, basically this is the story: Peter Banning (Williams) is a grown-up lawyer (or in a manner of speaking, a pirate), a husband, and father of two children: Jack and Maggie. But long ago he was Peter Pan, the Boy Who Never Grew Up in Neverland, but he's remained on Earth for so long that he's all but forgotten about his past adventures with the Lost Boys. During a Christmas holiday visit in Merry Olde England at the orphanage run by Grandma Wendy Darling (Maggie Smith), Peter's kids are taken by the nefarious Captain James Hook (Dustin Hoffman) while the adults are out attending a ceremony.Peter, his wife, and Wendy return afterwards to discover that the kids are missing, with a note left behind by Hook challenging Peter to come to Neverland at the request of Jack and Maggie. Naturally Peter doesn't believe this at first, being a hardcore grown-up he is, until he's visited by his old partner in crime Tinker Bell (Julia Roberts), or Tink as she's referred to, who convinces him to go there. But she's disappointed to find that the free-spirited boy she once knew has forgotten everything about his childhood, even how to fly, so she uses all her spontaneously supernatural strength to take Peter there herself.
Once there, Tinker Bell tries to convince the Lost Boys to give him a chance and help him rescue Jack and Maggie. But because he's an adult several of them have a hard time believing that Peter Banning and Peter Pan are one and the same, including Rufio (Dante "Prince American Dragon Zuko" Basco) who's currently the Pan. In the movie, Peter's got three days to become what he once was and save his children or there'll be a war; in the game, Peter becomes the Pan after the end of the first stage. Well so much for developing character. -_-
Neverland; iiit's a small world aaafter all! |
here is proof, and it is headscratching. Most platformers involving holding down a button to run immediately let you know that you are running, but in Hook's case not only does it take one second to actually start picking up steam, but two to three seconds at least to show Peter's full-on running animation. If it really takes that long to recognize speed, then no wonder gamers think the game is exclusively slow. =| Not that that helps its case at all, mind.
At least Ukiyotei learned their lesson in their next Nintendo 16-bit platformer by exclusively making Sky run and never walk.
Flying downward in spiked gaps |
"Peek-a-boo! I see you!" |
"That's for giving gamers epileptic seizures!" |
Eh, this is how Peter Pan normally fishes on a regular basis |
*Yawn* "This is boring. Can we get out here?" |
Is there a shielded pirate convention in town or something? |
It's a good thing there's no such thing as getting hypothermia from swimming in icy cold waters in video games |
At the end of Ukiyotei's Hook you get to battle Captain Hook who's got a Bionic Commando-esque hook jab attack. In a very bizarre coincidence in Capcom's Goof Troop/Gūfii to Makkusu - Kaizoku Shima no Daibōken you get to fight a Pete-ified Captain Hook who shares a similar attack tactic (among others) against you, in 1993-1994. It's one thing for it to happen in both games, but the fact that you fight this kind of villain in the very last stage of either title is very suspect; this despite the fact that Capcom was the originator of the video game bionic arm in their 1987 coin-op Bionic Commando. So really, it's not so much a question of which came out first so much as who stole from whom? =<
In Soviet Russia, lights follow you! .......... Wow, that one sucked -__- |
Pirates have eagle bearing licenses now? |
One of the things about Capcom's Disney's Aladdin is how (with the exception of one stage) it doesn't stray too much from the areas that were present in the movie, making for a short game. But at least that game had fluid, versatile gameplay to back it up throughout and had doses of replay value.
Mermaid boost |
*ACTUAL IN-GAME DIALOGUE*
Tink: "Peter, let's go on another adventure!"
Peter: *shakes head* "I can't go back anymore, Tink. Now I know that life is the greatest adventure."
Tink: *flies away*
THAT IS NOT HOW THE EXCHANGE WENT DOWN! >=(
Tink: "You know that place between sleep and awake? That place where you still remember dreaming?"
Peter: *nods head*
Tink: "That's where I'll always love you, Peter Pan. That's where I'll be waiting." *fades away*
You know, at least the ending in Capcom's Disney's Aladdin, simplified wording aside, kept the tone of the moment intact with the movie original. I did not feel that at all in Ukiyotei's Hook. At. All!
Somewhere out there Bonk must be climbing a waterfall |
Flying high away from bombs |
Now I know what you must be wondering if you are a gamer like me: "But Star, doesn't Skyblazer share the same exact problems?" No.
Yes, Ukiyotei's other platformer Skyblazer was easy and had short areas too, but that's where the similarities end. Skyblazer had really responsive and versatile play control and never felt like it dragged on, Skyblazer had a multitude of moves going for it, Skyblazer had third-person flight sequences to keep things fresh, Skyblazer had a secret stage for which accessability was optional, Skyblazer had an actual difficult boss fight unless you knew what you were doing, Skyblazer was one of David Jaffe's first ever major contributions to video games (albeit as playtester), and Skyblazer was, most important of all, FUN! Hook has got none of that going for it, unfortunately. =(Heck, I even enjoyed their breezy vintage 2D PlayStation One skunk-led platformer which I caught up with earlier this year more than I did Hook, which I've had for far longer. No, I'm not saying its name, you look that up on your own time. It's embarrassing! =|
*sigh* You know how there are certain games that get better the more you play them? Well, for me, Hook is one of those games that progressively gets worse with each playing session. It was the sixth SNES game I bought from eBay back in September 2009, and I remember liking it a lot back then; but after I saw the movie the next year my feelings toward the game began to gradually sour. Receiving Skyblazer on my 21st birthday back in April 5th, 2012 did not help matters, which I realize now. The last time I had played Hook on the SNES was back in either 2010 or 2011, and I knew before revisiting it this year that it would not be as good as the movie or Skyblazer, but I hoped that it would've been as fun as before. I was wrong. While the movie makes me feel emotional and happy, Ukiyotei's adaptation upon playing it this year made me feel both disappointed and depressed; not just in terms of execution, but because I knew the developers could do better--and they have. =(
Now, don't misunderstand me: Nintendo 16-bit Hook is nowhere near as bad as I'm making it sound, but it is a big disappointment as an adaptation of what I personally consider to be an underrated movie, and the game ending was the final nail in the coffin for me. As I said, the visuals and music are spectacularly well-done, but the focus should've been kept on the gameplay; and while the gameplay itself is not bad, I really wish Peter did not walk at such a snail's pace and just exhibited steady and acceptable speed all throughout. At this rate, I think it's time I retire the game before I get to the point of truly disliking it, because as it stands I consider Ukiyotei's effort to be slightly above average. I know there are people out there who like the game more than the movie Hook, and I do not begrudge them if they do, but I personally felt that Spielberg's flick was a more satisfying and emotionally enriching experience. =(
You are the Pan now, Thudbutt! |
Where'd the purple haired guy come from? o_O
My Personal Score: 6.0/10
<( ^o^)^TO EACH THEIR OWN^(^o^ )>
P.S. Screengrabs of Hook captured from my Region 1 DVD of Hook, property of TriStar Pictures. Words added by me on MS Paint. Georgia's pretty much become my trademark font, can you tell?
P.S. 2 The reason I don't react well to Highlander II: The Quickening is because it came out in Europe on April 12th, a full seven days after I was born. That scares me!
P.S. 3 I'm no epileptic, but I thought the constant white flashing after the defeat of the boss in the second stage was in very poor taste.
P.S. 3 I'm no epileptic, but I thought the constant white flashing after the defeat of the boss in the second stage was in very poor taste.
P.S. 4 I have not played Ukiyotei's Todd McFarlane's Spawn: The Video Game, though I might give it a go one day since it's not expensive from what I gathered. I hope that when I do play it that it's quality leans more towards Skyblazer's and less on that of Hook.
P.S. 5 Since I brought up Jaws, I recently got to see it on the big screen for its 40th anniversary; and it was glorious! =)
P.S. 6 I also saw Jurassic World once more theatres (in 2D), and it was just as good as the first time I saw it last month. One of my favorite 2015 theatrical experiences alongside Mad Max: Fury Road and others. =)
P.S. 7 Seriously though, when did Tinker Bell learn to be so damn strong all of a sudden? O~O
P.S. 8 Thank you, Robin Williams, for all the childhood memories. I will never forget you. ='(
Thank you for reading my review, please leave me a comment and let me know what you thought. I hope you have a great Summer, take care!
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